Goodbye RPGMaker.
STRUGGLE (Short Demo) » Devlog
I am switching from RPGMaker to Godot because I find Godot’s workflow more appealing and it feels like a more modern engine overall.
I’m still a beginner with Godot, so don’t expect too much just yet. However, I plan to create a fun game eventually. In the meantime, I’ve been working on a lot of music tracks, they are on my channel.
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STRUGGLE (Short Demo)
when the time comes. enemies become allies
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